Difference between revisions of "Spellbook Values"

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Revision as of 03:46, 16 February 2006

Spellbook-type objects have four values.

  • Spell Taught: This value determines which spell this spellbook will teach to those who read it.
  • Training Gain: This value determines what percentage this spellbook will raise, each time it is read, its readers' adeptness at its spell (see above) up to a certain limit (see below).
  • Training Limit: This value determines what maximum percentage this spellbook may raise its readers' adeptness at its spell (see above).