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	<updated>2026-04-06T08:49:02Z</updated>
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	<entry>
		<id>http://govbanned.info/index.php?title=Category:Greed%27s_Gallows&amp;diff=32081</id>
		<title>Category:Greed's Gallows</title>
		<link rel="alternate" type="text/html" href="http://govbanned.info/index.php?title=Category:Greed%27s_Gallows&amp;diff=32081"/>
		<updated>2007-11-22T23:21:21Z</updated>

		<summary type="html">&lt;p&gt;Ilane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Pirates tell tales of a beautiful island on the very edge of the [[:Category: Sea Of Strayed Hopes |ocean]] where no pirate has ever returned.  They call it 'Greed's Gallows', yet no one knows why.  Lately, the story of this cursed island has been revived.  A handful of people say they have heard rumors of a robed man trying to persuade sailors to venture there; even though [[Lord Audis |Lord Audis]] has personally banned any sort of sea-faring venture to such a dangerous place.''&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' 51-51&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' Yoyo&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Aelmon |Aelmon]]: 37s, 6w, s (note: crosses [[Water Terrain |water terrain]]).&lt;br /&gt;
&lt;br /&gt;
[[Portal |Portaling]] point(s) suggested: [[Barrel Of Monkeys |barrel monkeys]] (note: wanders), [[Pod Of Manatees |pod manatees]] (note: wanders).&lt;br /&gt;
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== Connections ==&lt;br /&gt;
&lt;br /&gt;
A list of [[:Category: Areas |areas]] connected to the Greed's Gallows:&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Sea Of Strayed Hopes| Sea of Strayed Hopes]].&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
This area is divided into two main parts. The top portion is non-cursed with non-aggressive mobs. It is a rough circle with a mix of land and water. In the center is a room that goes down to a small circle. In the SW corner go down three times and up once to get back to the flip side small circle. NW and up and you are in the lower cursed/aggie area. There are some bigger mobs in each of the corners but it is still a large rough circle.&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
The &amp;quot;above area&amp;quot; (pp: [[Barrel Of Monkeys]]) is full of decent sized good-aligned mobs. This area is nice because they neither assist nor aggie. If you wander around enough in the center you'll find a room you can go down from, and then you'll get to the lower part of the area (pp: [[Pod Of Manatees]]). From them you'll go down three times, up twice, north, west, and up and you'll be in a area that's great for xp, but cursed. It's full of pirates, sailors, and adventuruers, along with crocodiles, snakes, and frogs. The animals aggie, as do a few of the bigger mobs in the area, most noticably the [[Avatar Of Avarice]] (big invis aggie mobs, two of them in a room), the [[Master Of This Hell]], and the [[Blood-Thirsty Butcher]]. Butcher is notable for the fact that he's demonfired, which makes him good for HDL setting. The butcher eats corpses and the master animates, so watch out.  There is also a sanced [[Enslaved Dark Dragon]] in a room with two invisible avatars of avarice. The dragon is part of the [[Set Of Ruby Fingerblades Quest|ruby fingerblades]] quest. There is also a a part of the [[Panacea Quest|quest]] here for a nice [[Panacea (potion)|div potion]].&lt;br /&gt;
&lt;br /&gt;
to get from barr monk down to the pod mana area, find the room with the title &amp;quot;All Good Things Must come to an End&amp;quot;. it only has an exit to the east. from that room, go 4e, 1d. and that takes you into the lower part.&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero Areas]]&lt;/div&gt;</summary>
		<author><name>Ilane</name></author>
		
	</entry>
	<entry>
		<id>http://govbanned.info/index.php?title=Category:Gear_In_Firerealm_Proper&amp;diff=36773</id>
		<title>Category:Gear In Firerealm Proper</title>
		<link rel="alternate" type="text/html" href="http://govbanned.info/index.php?title=Category:Gear_In_Firerealm_Proper&amp;diff=36773"/>
		<updated>2007-11-22T19:28:51Z</updated>

		<summary type="html">&lt;p&gt;Ilane: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These directions are wrong. If anyone knows the right ones, please change this.&lt;br /&gt;
&lt;br /&gt;
{{Firerealm}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Firerealm]]&lt;br /&gt;
[[Category: Firerealm Proper]]&lt;br /&gt;
Recommended Group size: 13-16, 4+ tanks 5+ casters, at 1-2+ healers, and 1+ archer (needed))&amp;lt;br&amp;gt;&lt;br /&gt;
Note: this run generally takes 2 spellups, 1 for the ticket, 1 for the gear.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note 2n e from shift is Lloydable&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ticket portion:&amp;lt;br&amp;gt;&lt;br /&gt;
Planeshift to FireRealm and after shift is dead, head 3n 3e. After entering the water room, head up &lt;br /&gt;
and then n e. Send a tank to areaspell the two Massive Fire Elementals and head up to enter the Great Inferno. The next portion is a maze that loads randomly. To get to the top, head up, north, and east. The summit is approximately 15-20 rooms away. At the summit, the Inferno Dragon awaits. She has no wield, and is the only mob in the room. Kill her and skin the corpse of the Breath of the Dragon ticket. Camp the ticket (if desired).&amp;lt;br&amp;gt;&lt;br /&gt;
Note: The Great Inferno subarea can get extremely swarmy. I've had a 9 mob swarm once which was very draining on the priest. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Gear portion:&amp;lt;br&amp;gt;&lt;br /&gt;
Planeshift to FireRealm and after shift is dead, head 3s w d e. You will enter the Emberforge (the entire area is noregen), a subarea that has 3-4 nospell rooms. From the first entrance room Head 2n 3e s, kill Fire to get the first key. Then walk back to the first room and head 2s 3e n kill Catalyst for the second key. Walk back to the first room. Unlock and move east, and then unlock east again, and send a tank to kill Iconoclastor. He loads with the [[Lava Striders]].&amp;lt;br&amp;gt;&lt;br /&gt;
Note: The Iconoclastor will periodically summon guards but they are extremely weak.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Portal Lava naga from Iconoclastor's room and regen either in proper, or at home. If you have a paladin or druid, the room 2n e from shift can be safe havened and is lloydable. After regenning, track or portal Valarukao and Malarukao, the demon twins that hold the Limit of Light and Heart of Heat. These two items are tickets, used in conjugation with Breath of the Dragon, to enter the Phoenix Room. Malarukao and Valarukao hit decently hard, and demonfire. If the two mobs are untrackable, use the where command to locate them. They may have wandered into the Emberforge area. If that is the case, you must return there (3s w d e from shift) and wander until you find them. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With the tickets, portal to Lava Naga and track Asland. Form your chain and send a tank into the 4 mob room. Asland is an archer type mob and may switch targets and he also uses ebony arrows. Fyr and Kohl hit decently hard. While the group is in battle, have the leader give Breath of the Dragon to Puritan (and have Heart of Heat and Limit of Light in inventory). This will open up a gateway into the Burning Throne where the Burning Phoenix is. Asland loads with the [[Pelt Of Flame's Perfection]]. Have a tank enter the gateway to Phoenix room and attack him, and the rest of the group follow. Once again, the Phoenix room only has 1 mob and is extremely easy. Skin the corpse for [[Phoenix-Feather Greaves]]. Regen in this room if you decide to camp.&amp;lt;br&amp;gt;&lt;br /&gt;
Note: The Burning Phoenix will corpse eat.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ilane</name></author>
		
	</entry>
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